MDI and such can crash and burn for all I care, games shouldn't cater to esports, the pros aren't the customers, we are. I don't pay for this game so others can play it for views.Some people pay for it to enjoy PvP, let them play PvP, not a difficult concept.
ooooo nice news! i love that pvp vendors gonna sell more than just gear. well done blizz!
Theres alot of PVErs crying atm and i surely hope so blizzard ignores them, PVE players are majority in wow atm only BECAUSE PvP players have quit this game troughout the last expansions because pvp was neglected. if blizzard could actually make PvP great again it would make the entire game great again, why? because all of our dear members of community that are playing dota/lol/valorant/cod/fortnite and what else not would come back to wow again... and pvp players would be the MAJORITY again, and the game would be great again, peace outMAKE AZEROTH GREAT AGAIN
Classic is the perfect example of gearing trough pvp working out perfectly, u get your best weapons trough reaching r14 in classic and yet there is so many ppl doing it and there is so many people playing classic, why?...
On the other side u have BFA where by far best gear is gathered trought abnoxius raids, and how many people is playin bfa? its fkn ded. im playing it and i cant get a single of my 10 friends who i played wow troughout my whole life, to come and play with me because they absolutely hate BFA, and its all for the same reasons, having to do so much pve, so much time gated content, too many quests on max lvl, assaults, visions, island expeditions, warfronts and all this pve/single player bull!@#$ that doesnt belong in endgame content....
Why do i call BFA raids abnoxious? because 90% of mechanics have absolute no relations to players skill or general wow knowledge, its type of mechanics that u need to learn from guides and practice untill u learn them, and ofc create 10 different weak auras to help u handle them....also u still rock 4 different difficulties? cmon blizz.... 99% people hate LFR atleast remove that if not normal+hc version too....
Things will drop from multiple sources , relax and await more details to follow . Everyone is up at each other’s throats whenever information is released . Experiment with stuff you like and quit focusing on the things you don’t like . If I want stuff from all content , I’ll be doing all of that content .
I expected most of the finesse conduits to be earned through PVP but adding some potency and defensive ones too is gonna be a nice touch. This way PVPers don't necessarily have to PVE to get some damage conduits.I'd be more then willing to bet that finesse conduits will be strictly PVP focused. Having read a bunch of them they seem situationally good in PVE and pretty good in PVP.Remember that conduits do have multiple sources too, just because these potency conduits appear on the PVP vendor, doesn't mean you'll have to PVP to get them, just that PVP is going to be a way to obtain them.
If they want to fix the PvP vs PvE gear problem, they have to re-introduce a pvp specific stat, present only and on all gear earned in pvp, and which only affects pvp interactions.Resilience : Increase damage done to player characters by x% (DPS) / Decrease damage dealt by player characters by y% (Tank) / Increase healing done to player characters by z% when in combat with a player character (Healer)Make pvp gear have 20% less secondary stats across the board, and make the difference into resilience.Make PvE-earned trinkets unusable in battlegrounds and arenas. Make PvP-earned trinkets unusable in dungeons and raids.Boom, done.
only real effect resilience has is stoping pvpers from preforming in pve and demotivating them from doing pve even more cuz they dont have any useful gear for pve. what do pvpers gain from it? absolutely nothing. u can achieve everything u ask for without pvp stat...
I don't know, I don't people is prepared yet to this system, it's too complicated for the average wow player. Let's just get back to RNG for a pair of expansions more.
Please, listen to the feedback, and add more options to the PvP vendor item selection. It is very important, the whole thing will not work without it.