Ele shamans will be nerfed so hard, their talents will go to Enhs, and their Covenant abilities sux. Also, who need to be a shiny fox with +30ms if you can be a ghost wolf with +40ms? Numbers are &*!@ty, look like shamans will really feeling free to choose their Covenant cuz all new spells arent impressive.
dang I'm going to be forced to go kyrian with an ability like resonating arrow, great for pve and pvp if it goes live like that. This is why having abilities locked behind factions that aren't meant to be switched is a terrible idea.
The Hunt
I honestly don't get the sentiments about the covenant skills. I never hear people that they have to switch classes because A is better for raiding, B is better for PvP and C is better for M+. If they do, it's their choice to level up multiple classes, but most players stick to a single class and so they will stick to a single covenantJust pick what you like the most and enjoy the game
same same :/
This post was from a user who has deleted their account.
That Warrior Necrolord ability seems exceedingly powerful. Sure a lot of Warriors will chose Ventyr, because double the execute! But let's be honest, every Warrior that gives a crap about his raid or regular M+ group would take Necrolord, or at least feel a bit forced into it. Obviously it will depend on how the CD works. Does it start the moment they "brandish the banner"? Because in that case you have the 10% movement speed the whole time, and just need to get 15 of your spec abilities in, to give your 5 man group another Bloodlust every two minutes. That would just be bonkers, considering you have a 10 minute cooldown on Bloodlust and even the drums, for less haste. Just imagine a group of 4 warriors and a shaman healer. And in addition every warrior using this covenant will get even more tanky, due to the 20-50% shield they can get on the same cooldown. Also I don't really feel the forced channel for that one.
Night Fae: Sepsis Finishing move that poisons a weakened foe's blood, dealing (12.53% of Attack power) Nature damage over 1 min. Can only be used on targets under 35% health. Sepsis generates 5 Combo Points and 25 Energy over 5 sec if it does not last its full duration.can subtlety mastery buff this?