That rogue trait is super interesting considering subtlety rogues do not have the ability "fan of knives"
Don't read into things so concretely, some jokers bite at anything they see. Traits such as adding 1 armor aren't actual numbers use common sense instead of starting a gripe fest. As for the fan of knives talents for us rogues it will most likely be a shared trait for sure.
One of my personal issues with Azerite traits is they came at the same time as the stat squish, so I really have no real idea if a 48 damage boost is decent or not. It feels like it's miniscule, but it might not be. After an expansion of doing millions of damage, though, it feels pointless.I think they should frame Azerite traits in terms of percentages. They don't necessarily have to make them stronger (although that would be great) but it would help a lot, I think.
"While Reincarnation is off cooldown, your maximum health is increased by 37. While you are at full health, Reincarnation cools down 50% faster."Poor Shamans. It's comical how much Blizzard hates that class.
"Terror of the Mind (Warlock): You steal 132 health every 1 sec from targets affected by your Fear spell."What? Fear has almost 0 use aside from PvP, especially not in raids or M+. Given that damage can break the effect curious to see how that's supposed to work. I don't even have it on my bars, and can't remember the last time I actually used it. Pretty underwhelming, though some of the others for the other classes do look pretty interesting.
I don't know man, if I try to be positive, these traits doesn't seem to me much different from what we have atm. Guess will have to see it in action first. I just hope blizzard can balance them so a 25ilvl higher azerite armor is an actual upgrade. I mean 25 ilvl on any other slot would be upgrade regardless bis stat...
"Terror of the Mind (Warlock): You steal 132 health every 1 sec from targets affected by your Fear spell."So they basically add another born dead trait to Warlocks? How unexpected.
These certainly seem a lot more interesting compared to the old ones. A good step in the right direction, I guess. We'll see if it's enough to make people interested in them. Hopefully they'll be tuned appropriately.
Is Blizz taking the piss out of us with Early Harvest? A heal of 50? On health pools that are approaching and over 200k? Or reduces the 3 minute cool down of Innervate by 1second! What crap!
Which Leach? Robin or Reggie?
bro we still @ beta
Warlock traits so far have shown me no interest, they replace a tier set bonus for this?WarlockDestro: Chaos Shards: Incinerate damage is increased by 198, and when you fill up a Soul Shard, you have a 5.0% chance to generate an additional full Soul Shard over 2 sec.Somewhat decent maybe a bit higher chance but still minor, question is how it stacks so far this kind of trait would not stack chance on procAll Specs: Terror of the Mind You steal 770 health every 1 sec from targets affected by your Fear spell.Scaling seems way too low for pvp but i can see some usefulness, 100% limited to pvp tho. like i said before is this really replacement for tier sets?
You think you want new and more interesting azurite traits, but you don't.
thx for mage traits, fire and arcane have 2 traits better than 0, frost only whiteout for M+....balance from blizzard....buff more nobrain melee's plz they still can't 1shot ppl