We’re currently testing, and intend to deploy hotfixes that will fix bugs and adjust the difficulty of the Anduin encounter in Sepulcher of the First Ones:
- Hopebreaker damage over time reduced by 10% in Heroic difficulty.
- Fixed a bug that caused Befouled Barrier to absorb 100% of healing received. Befouled Barrier should absorb 75% of healing in Heroic and Mythic difficulties, and 50% in Normal and Raid Finder difficulties.
- Grim Reflections health reduced by 20% in non-Mythic difficulties.
- Purging Light damage over time reduced by 20% in Heroic difficulty.