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PTR
10.2.5
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Tips and Tricks for Shadowlands Mythic+ Dungeons on Sanguine, Necrotic, Fortified Weeks
Live
Pubblicato
01/12/2021 alle 07:00
da
tettles
Welcome to this week's dungeons and
Rosso Sangue
,
Necrosi
,
Potenziamento
, and
Tormento
are this week's affixes!
The hardest part of this week's affixes is finding a tank who is willing to play on these affixes.
Necrosi
by itself is a terribly frustrating tank affix which results in your tank needing to kite packs of 5 mobs. On top of this, the most useful tools for dealing with
Necrosi
are
Forza della Natura
&
Tiro Vincolante
which are very counter-intuitive on
Rosso Sangue
weeks.
Rinomata Furia di Ursoc
,
Benedizione della Protezione
, &
Fiala della Serenità
are all excellent ways to assist in Necrotic management, but the amount of kiting, mob control, and difficulty that dungeons present this week makes this week one of the worst.
Overall, coming into keys this week with extra DPS, Healing, and Gear are some of the most important things. You also need to have a mindset of "how am I going to deal with
Rosso Sangue
&
Necrosi
?" on every single pull.
Necrotic Wake
The pathing in Necrotic Wake is not altered due to the affixes. That is about where the positives of this dungeon end. The trash pulls are incredibly difficult as the amount of damage to your tank in this key is normally fairly high. Additionally, the weapon usage that makes this timer normally more lenient is a lot more difficult to pull off on
Necrosi
&
Rosso Sangue
. Be very aware and you need a lot of finesse to make sure no mistakes can occur with
Rosso Sangue
healing or tank deaths via
Necrosi
.
Tips for Necrotic Wake this week
The trash in the starting area and the trash in the Necropolis are the two most difficult points in this dungeon. This is due to the possibility of tank deaths in this key. Take these parts of the dungeon slow, focus on sanguine healing, and get frequent necrotic resets. In the beginning area, the
Soldato di Pezzacarne
and the
Sacca di Morbo
are the main offenders as these mobs can quickly stack
Necrosi
on your tank. The Blight Bags fortunately enough do not drop
Rosso Sangue
, but they can still be dangerous for your tank. The only other scary instance of trash for your tank is with the
Opera Ricucita dei Kyrian
and their tank busters. These are lieutenant mobs and it is very difficult to get a reset of your
Necrosi
and mutilate buff.
Really watch out for those mobs and use a standard weapon route and you can be okay.
Necrotic Wake Guide
Sanguine Depths
This week Sanguine Depth's is probably one of the hardest keys this week. This is due to the fact your
Dono di Oblio del Peccato
lanterns are very challenging to use due to
Rosso Sangue
and just the raw amount of tank damage is super high on this week's affixes. Kiting while not being able to CC the mobs in the lanterns due to the nasty combo that is this week's affixes is why this dungeon is ultimately so difficult.
Tips for Sanguine Depths this week
Just abandon optimizing the lanterns is the best bet for your group this week. This is due to what I said above about the difficulties of kiting the trash from
Necrosi
while also trying to kill mobs inside of a circle with
Rosso Sangue
spawning. You, of course, can get 2-3 stacks per lantern, but trying for more optimized lantern strategies is certainly something that is difficult to pull off.
The other main pain point in this dungeon that I have tips for are the bosses. You need to be very scared for your tank on
Kryxis il Vorace
&
Gran Supervisore Berillia
. With
Necrosi
+ the tank busters on these bosses, your tank is in immediate danger if they are not managing their stack counts appropriately. For
Generale Kaal
, almost all mobs in the gauntlet
DO NOT
drop
Rosso Sangue
EXCEPT FOR
Cadetto Sanguigno
.
Sanguine Depths Guide
Spires of Ascension
Spires of Ascension's timer is incredibly forgiving this week if you take the dungeon pretty slow as the timer is fairly lenient.
Rosso Sangue
is pretty brutal in this instance as there is a lot of casters and difficult to move mobs that can get easily stuck in
Rosso Sangue
. If you have mobs that frequently get stuck in Sanguine then not only is the timer a lot tighter, but the packs have potential to wipe you. On top of this, there are packs that have substantial tank damage and those in conjunction with
Necrosi
can be very deadly.
Tips for Spires of Ascension this week
Execution and survivability are going to be the 2 biggest issues that you are going to face inside of Spires of Ascension this week. The timer is going to be pretty free, but the problems in this dungeon surround survivability and the ability to mitigate
Rosso Sangue
. You should aggressively use displacements and kill mobs back to front.
Some of the most problematic mobs and how to deal with them
Mastodonte Indegno
- This mob should not have other mobs tanked on top of him. This is especially true whenever he is about to do his
Ricarica Animum
cast.
Schermagliatore Indegno
- Having displacements or bolster killing these mobs all at the same time are the most effective ways of dealing with them.
Pretora Oscura Kyrian
- Have a displacement as they can and will dash in ways that you were not expecting.
Usurpatore Indegno
- Bolster kill all of these mobs at the same time to avoid sanguine healing.
Spires of Ascension Guide
Halls of Atonement
Halls of Atonement is one of the most difficult dungeons this week due to high amount of trash damage coupled with
Necrosi
. That on top of the fact that there are many hard to move mobs with the ever tedious
Rosso Sangue
makes this dungeon a total nightmare.
Tips for Halls of Atonement this week
The biggest thing you can do to help your group in Halls of Atonement is bringing displacements. If you have the options to select classes with knockback displacements such as
Tifone
,
Forza Lucente
, etc you really should try to bring them. There are notable mobs that you have to be careful about, and those are:
Scheggia di Halkias
- Non CCable mob that has low HP mobs surrounding it. Make sure that he is not casting Thrash whenever mobs are dying near him.
Maestra dei Segugi Degenerata
- is an archer style mob. This mob also does a disengage style leap backwards before doing a rapid fire. This is one of the mobs that you really want the displacements for. You can get these archers stuck in
Rosso Sangue
very easily.
Disintegratore Degenerato
- Is a caster mob. This mob can own your tank and you will want to rotate interrupts on it. At the same point these mobs casts in conjunction with
Necrosi
with the potential of
Rosso Sangue
can cause a lot of problems. Be super careful and watch your tank whenever these mobs are pulled.
Halls of Atonement Guide
Mists of Tirna Scithe
Mists of Tirna Scithe is a dungeon that is effected less than others by the incredibly technical affixes of
Rosso Sangue
&
Necrosi
that are present this week. At the same time, Mists still is not an overly easy dungeon this week due to the timer restrictions that can become complicated when trying to pull a lot of trash through the walls in the maze.
Tips for Mists of Tirna Scithe this week
The beginning of Mists trash is very deadly. Skipping the
Abitante Tirnenn
pulls that are sometimes seenhelps substantially and assists you in wipes you could face from
Necrosi
+
Rosso Sangue
. The
Grinfiaperfida Drust
,
Fendianime Drust
, and
Abitante Tirnenn
are all criminal, so skipping as many of those as you can is preferred. You can see that skip performed below. All you need is a
Pozione dello Spirito Nascosto
,
Manto d'Occultamento
, or personal stealth to make it through. Aside from the skip, the
Fendianime Drust
are really scary for tanks as they can get stacked up quickly with
Necrosi
, so aggressively kiting the soulcleavers is important.
Beyond those, just be super cautious of overpulling and
Rosso Sangue
healing while inside of the maze. The low mob density or kitability of trash in this dungeon can actually be fairly advantageous, but you just have to be super aware.
Mists of Tirna Scithe Guide
Plaguefall
Upsides of Plaguefall this week: Timer is not too bad.
Downsides of Plaguefall this week: Dungeon is VERY hard to execute with perfection.
This dungeon on
Rosso Sangue
&
Necrosi
is incredibly tedious to deal with and it is a dungeon that any mistakes can cause tank deaths or minutes of time loss. Be super careful and play safe.
Tips for Plaguefall this week
While Plaguefall's timer is really easy, the execution of the dungeon is the hardest part by far. Many of the trash pulls do a substantial amount of damage to your tank and many of these mobs are grouped up. In addition to this, the bosses are certainly no joke even on
Potenziamento
. The trash is definitely the most difficult part of this dungeon though, and here are some packs to watch out for:
Watch out for
Trivellapiaga Miserabile
+
Necrosi
on your tank as these mobs can kill off a tank very quickly. This is especially true if they have stacks of
Artigli Corrosi
.
On the island pack with the
Gigante di Carne in Decomposizione
is very challenging on
Rosso Sangue
. You can pull one of the
Difensore dai Molti Occhi
off the island and play it with the
Tentacolo di Poltiglia
in order to manage
Rosso Sangue
better if you would like. It is also very important to let
Aggressore della Stirpe
channel
Ragnatela Avvolgente
.
Last but certainly not least, do not
Rosso Sangue
heal
Ickor Carnebiliare
with
Devota Legapiaga
deaths nearby. He teleports to any devoted add on the 66% and 33% marks. Keep this in mind.
Plaguefall Guide
Theater of Pain
I would highly avoid this dungeon on this week due to the fact that the key is substantially harder than normal weeks in here. There are a lot of other weeks where Theater of Pain is substantially easier. The reason for this is due to the high amount of tank damage that occurs from
Potenziamento
+
Necrosi
. That coupled with the fact that
Rosso Sangue
is really tough to deal with in this dungeon makes Theater of Pain omega tough.
Tips for Theater of Pain this week
Survivability, execution, and being able to help your tank as much as possible are the big pitfalls to Theater of Pain this week. Try to throw out as much CC as possible to help them get
Necrosi
resets. Also be diligent about dealing with
Rosso Sangue
and you can largely be okay. The dungeon is still very difficult as all dungeons are this week.
It may be really weird, but my biggest tip for this week for Theater of Pain is to come back next week.
Theater of Pain Guide
De Other Side
De Other Side is a dungeon that is make or break based on how big you can pull the Ardenweald wing. With the affixes being
Necrosi
,
Rosso Sangue
, and
Potenziamento
you will struggle to pull the Ardenweald wing large without a Guardian Druid. The major caveat with all of this being that your tank will not be able to actually tank many of the packs in the ardenweald wing just due to the nature of
Necrosi
.
Tips for De Other Side this week
Management of the trash in the dungeon and dealing with
Necrosi
+
Rosso Sangue
appropriately is going to be the hardest part in De Other Side. There are some specific mobs that you need to be super cautious about, and those are:
B.4U-B.4U
- Be REALLY worried about the headless clients that are near the Arf Arf. Do not let the mobs die underneath Arf Arf as this can cause problems with
Rosso Sangue
.
Calcamorte Atal'ai
- is a
Necrosi
worry. The amount of tank damage from these mobs can be really vicious.
Virtually all of the mobs in the Ardenweald wing make Necrotic a pain to manage in this instance. Really make sure you are diligently kiting the packs around the Ardenweald wing.
De Other Side Guide
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