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New Talent Calculator Interface
16/07/2010 alle 14:15
We've updated our
Cataclysm Talent Calculator
to accommodate the new in-game interface!
Now, when you load up the talent calc, you'll be taken automatically to a screen like the one at the right here. This gives you the run-down of the individual talent trees (the same one you get in the in-game interface), as well as letting you "choose a specialization". Just like in-game, choosing a specialization will lock you into that tree until you've spent 31 points there.
There are still a few bugs to work out
, and a few problems with Blizzard's data, but we figured you'd want the chance to play with it while we're working out the kinks. Don't forget you can use the button in the bottom right to switch between the "talent tree" view and the "summary" view!
If you're curious about the changes to the new Cataclysm talent system, we ran them all down in a
, but here's the gist of it:
Talent trees have shrunk. They're now only seven tiers deep. You still need 5 points to move to the next tier, but (so far) no talent has a maximum of more than three.
You now accumulate talents differently: One point at level 10, then one at every
level until you reach 81—after which you get one every level. So 10, 11, 13, 15...79, 81, 82, 83, 84, 85.
You will choose a "specialization" at level 10. You will be locked in that tree until you've spent 31 points there, then you can spread out.
When you choose your specialization, you will automatically learn a new core ability for that spec—like
for Blood DKs or
Colpo di Scudo
for Protection Warriors.
When you choose your specialization, you will also receive your "Mastery" bonuses as a flat increase across the board.
The "unique" mastery that was originally announced for each spec will be unlocked around level 75, and will be a scaling bonus that increases based on the "Mastery" stat on your gear.
How's that? Simple enough? Come play with the new talent calc and see what you think?
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