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How Will Cross Faction Affect Mythic+ Pushing and Rankings in Patch 9.2.5?
07/02/2022 alle 01:59
Tettles gives some of his thoughts on how cross faction will affect Mythic+ in Patch 9.2.5 and onwards!
Earlier this week Blizzard put out a post outlining the future of
cross faction gameplay
. One of the biggest points that a lot of people are looking forward to is being able to do dungeons with people of the opposite faction. Alliance for many patches has had the most powerful racials for dungeons and these have been commonly seen play out in the MDI with how they work. Not only is this just an MDI phenomenon, but even live teams such as a team currently with
Andy, Thaner, Speed, Wildi, and Ramfam
all have gone alliance for this push week. With now new opportunities for more optimized racials in M+ today we are going to discuss some of the most potent racials and their potential uses come 9.2.5.
Is probably the race that comes to mind whenever you think of how can you best optimize your character for M+.
is largely the reason that this is the case. Shadowmeld as a whole has been used in many ways to cheese mechanics, skip high amounts of trash, or even perform actions such as meld-rezzing somebody in combat with trash.
Cheesing targeted abilities, resetting bosses, and dealing with some mechanics in unintended ways will always be something Night Elf's
is phenomenal at doing. Some examples of abilities that you can easily meld off and not be able to deal with are
. The ability to remove or force a recast on these abilities is a huge deal and shadowmeld will always be valuable because of how flexible it is.
Skips generally have been one of the most important reasons that
has been brought. There are a couple reasons that meld skips will likely not be too prominent coming into 9.2.5. The first reason is that there are not that many meld skips that are valuable in Shadowlands dungeons. Shadowlands, unlike Battle for Azeroth, did an okay job of routing dungeons where if you hold W you likely achieve 100% enemy forces. There are of course some exceptions, but this leads into the second issue of you need all 5 players to be Night Elf for
skips to be super effective. With how the meta currently is projected, things like Protection Paladin and Restoration Shaman both seem quite strong and neither can be Night Elf. Additionally, with the new seasonal affix
, you can get an incredibly long duration stealth which in most instances will be just as powerful as shdowmeld.
Dwarf's (and Dark Iron Dwarf) racial
has been one that has had a steep rise to power in Shadowlands due to the amount of dispels and abilities that this racial is just useful on. If you took a look at the top rated M+ team on this reset, you would notice that it is a team full of 5 Dwarves.
This is a big one. With
being able to be dispelled, this means it can also be Dwarfed off as well. The ability to be able to remove bursting off yourself is super advantageous and punishes you a lot less from rolling bursting stacks.
Plaguefall is a dungeon where having a disease dispel at the high end is almost mandatory. On most levels having multiple disease dispels is super valuable for bosses and some of the trash.
is the most notable one as being able to self-remove
is extremely clutch.
In general tank bleeds are pretty prolific in Shadowlands dungeons.
are some of the ones that immediately come to mind for bleeds that are tank focused, but there are also a ton of area of effect bleeds that tanks get passively that
can remove and is a super valuable asset.
is one that has been super popular for the M+ scene for a while at this point. For Shadowlands dungeons, there are not a ton of polarizing uses for Torrent, but when it is useful it normally is incredibly strong and very good at random things. Some of the immediate ones that come to mind are the
's shield in Theater of Pain,
's shield if you let it go through, or the
Bloodelf AOE purge really is good at random things, but is not mandatory. You're never upset to have one.
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