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PTR
Classico
TBC
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5.4 PTR: Build 17345, Spell Changes and More
Pubblicato
30/08/2013 alle 13:08
da
perculia
A tiny new PTR build is coming soon--
click here
for the most up-to-date PTR patch notes, which were last updated on August 27th.
Classes
Cavaliere della Morte
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Talent Calculator
Talents and Specialization
Folata Gelida
:
Blast the target with a frigid wind, dealing 648573 + (Attack power * 0.738)))] Frost damage to that foe, and 648573 + (Attack power * 0.738))))] Frost damage to all other enemies within 10 yards, infecting all targets with Frost Fever.
Monaco
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Talent Calculator
Talents and Specialization
Tornado di Giada
:
You summon a whirling tornado around you which deals 0.6603770.880503 * (1 * 0.898882 * (Mainhand Min DPS + 1 * (Mainhand Min DPS / 2)) + (Attack power / 14) - 1))] to 0.6603770.880503 * (1 * 0.898882 * (Mainhand Max DPS + 1 * (Mainhand Max DPS / 2)) + (Attack power / 14) + 1))] damage to all nearby enemies every 0.75 sec, within 8 yards. Generates 1 Chi, if it hits at least 3 targets. Lasts 6 sec. Replaces Spinning Crane Kick.
Stregone
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Talent Calculator
Talents and Specialization
Dardo del Caos
:
Unleashes a blast of chaos, causing of SpellPower) * (1 + 24 / 100 * (cond($gt(level, 79), 1, 0)))] Shadow damage. Chaos Bolt always critically strikes. In addition, the damage is increased by your critical strike chance. Replaces Soul Fire.
Uncategorized
This section has not been analyzed extensively by our team but is included for people interested in seeing what has changed in these areas.
View changes
Scarica di Corruzione
:
Inflicts 129500 to 150500194250 to 225750 Shadow damage to all enemies.
Corruzione
:
Inflicts 700011500 Shadow damage to the target every second for 12 sec.
Corruzione Turbinante Potenziata
:
Inflicts 170625 to 17937597500 to 102500 Shadow damage to enemies within 8 yards and creates a Minion of Y'Shaarj at the location.
Corruzione Turbinante Potenziata
:
Garrosh begins whirling, inflicting 85312 to 8968773125 to 76875 Shadow damage to nearby enemies every 0.5 sec. The damage inflicted decreases the farther away an enemy is from Garrosh.
Raffica di Xuen
:
Your damaging attacks have a chance to trigger a Flurry of Xuen, causing you to deal 1 (+ 20% of Attack Power) damage to up to 5 enemies in front of you, every 0.300000012 sec for 3 sec. (Approximately 1.74 procs per minute)
Lancio Corruzione
:
The caster hurls a ball of Sha energy, inflicting 194250 to 225750485625 to 564375 Shadow damage to the target. This attack cannot be absorbed.
Raffica di Fuoco
:
Unleashes a muzzle flare, inflicting 97500 to 10250078000 to 82000 Physical damage multiple times per second, and knocking players back with each hit.
Corruzione Penetrante
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The caster strikes at the target, inflicting a piercing strike of 280000420000 Physical damage. This attack bypasses absorption effects but can be avoided and blocked.
Fiamme Pulsanti
:
Periodically inflicting 23887 to 25112 Fire damage. Each pulse increases Fire damage dealt by 4%2%.
Fiamme Pulsanti
:
Periodically inflicting 23887 to 25112 Fire damage. Each pulse increases Fire damage dealt by 4%2%.
Tornado di Giada
:
You summon a whirling tornado around you which deals * (1 * 0.898882 * (Mainhand Min DPS + 1 * (Mainhand Min DPS / 2)) + (Attack power / 14) - 1)]] to * (1 * 0.898882 * (Mainhand Max DPS + 1 * (Mainhand Max DPS / 2)) + (Attack power / 14) + 1)]] damage to all nearby enemies every 0.75 sec, within 8 yards. Generates 1 Chi, if it hits at least 3 targets. Lasts 6 sec. Replaces Spinning Crane Kick.
Esplosione Sonica
:
Blasts enemies within 40 yards for 53650 to 62350 damage.46250 to 53750 damage.
Frantumazione Titanica
:
The caster reaches back and smashes down in front of them, inflicting 350000700000 Physical damage to all enemies in front of the caster.
Corruzione Turbinante
:
Garrosh begins whirling, inflicting 85312 to 8968773125 to 76875 Shadow damage to nearby enemies every 0.5 sec. The damage inflicted decreases the farther away the enemy is from Garrosh.
Corruzione Turbinante
:
Inflicts 85312 to 8968773125 to 76875 Shadow damage to nearby enemies. The damage inflicted decreases the farther away an enemy is from Garrosh.
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