Dayum, Zarhym was a bit too harsh there.Personally I don't feel much about Timewalking dungeons, but if the playerbase is generally unhappy about it, then why force it?"One of my points in my original post is that this isn't an either/or scenario."It is. He just said they don't have the resources for creating more new dungeons, even though that's one of the main faults they claimed to have learned from in MoP.The way he sounds, it's a lot like "STFU and enjoy it without objections"."At the same time, this frees up our artists more..."Free them up from what?They are already creating NEW content, that's their job, it's not like the artists have to patch anything into old content.
Wondering how they are planning on putting players of different levels into one big happy timewalking group.1. How exactly do you reward players for completing such an instance? Certainly not modifying the standard loot table: some old items (especially in TBC) have extra powers and scaling them for 100 would be RIDICULOUSLY OP. Level appropriate gear tokens? No, thank you, they are disenchanted / vendored most of the time anyways.2. What incentive does a 70 have to queue for a timewalking dungeon? Even if the rewards are fair, 70 will typically seek to get to 100 where they can join other 100s in grouping up.Suggestion: How about Timewalking Challenge Modes? Gear scaling has proven effective there, and yeah, they do have some good rewards for the effort.
Something that strikes me as odd about the timewalker dungeons; Blizzard says they WON'T delevel level 100's, but will still allow them to keep their abilities. These same 100's will be playing with leveling characters who don't have their full arsenal of abilities and passives. I can see this leading to leveling characters having a major disadvantage, and usually when there's a disadvantage in a dungeon, the group would rather boot the player than fix the problem.
Allthough I understand this new method I'm still puzzled. 1 hour work irl gives me enough to pay for 1 month of wow. But 1 hour in wow doesn't give me 30k gold. I need a lot of hours to earn that amount of money in game. So time vs gold/gametime this totally isn't worth it. Unless of course you're unemployed for some reason and have tons of gold stashed in your wow account I see the point. But otherwise, meh...
lol, I will never have to buy wow subscription ever again, this is awesome
£15 for for the tokens but its only £9 for the sub, and 35k gold for the tokens i think i will pay the sub, just looked and it £14.70 for 40k gols on my server from a gold seller
I got now april 21th, but there is no token aviable.